66 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			66 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_POWEREASE_H__
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								#define __GUI_POWEREASE_H__
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								#include <NsCore/Noesis.h>
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								#include <NsCore/ReflectionDeclare.h>
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								#include <NsGui/EasingFunctionBase.h>
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								#include <NsGui/AnimationApi.h>
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								namespace Noesis
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								{
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Represents an easing function that creates an animation that accelerates and/or 
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								/// decelerates using the formula f(t) = t\ :sup:`p` where p is equal to the *Power* property.
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								///
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								/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.powerease.aspx
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								class NS_GUI_ANIMATION_API PowerEase: public EasingFunctionBase
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								{
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								public:
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								    PowerEase();
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								    ~PowerEase();
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								    /// Gets or sets the exponential power of the animation interpolation. For example, a value of 7
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								    /// will create an animation interpolation curve that follows the formula f(t) = t7.
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								    //@{
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								    float GetPower() const;
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								    void SetPower(float power);
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								    //@}
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								    // Hides Freezable methods for convenience
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								    //@{
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								    Ptr<PowerEase> Clone() const;
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								    Ptr<PowerEase> CloneCurrentValue() const;
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								    //@}
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								public:
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								    static const DependencyProperty* PowerProperty;
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								protected:
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								    /// From Freezable
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								    //@{
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								    Ptr<Freezable> CreateInstanceCore() const override;
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								    //@}
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								    /// From EasingFunctionBase
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								    //@{
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								    float EaseInCore(float normalizedTime) override;
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								    //@}
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								    NS_DECLARE_REFLECTION(PowerEase, EasingFunctionBase)
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								};
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								}
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								#endif
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