66 lines
1.8 KiB
C
66 lines
1.8 KiB
C
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_MATRIXTRANSFORM_H__
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#define __GUI_MATRIXTRANSFORM_H__
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#include <NsCore/Noesis.h>
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#include <NsGui/Transform.h>
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namespace Noesis
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{
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Creates an arbitrary affine matrix transformation that is used to manipulate objects or
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/// coordinate systems in a 2D plane.
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///
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/// http://msdn.microsoft.com/en-us/library/system.windows.media.matrixtransform.aspx
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_CORE_API MatrixTransform final: public Transform
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{
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public:
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MatrixTransform();
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MatrixTransform(const Transform2& matrix);
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~MatrixTransform();
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NS_DECLARE_POOL_ALLOCATOR
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/// Parses a string value to create an instance of a MatrixTransform
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static bool TryParse(const char* str, Ptr<MatrixTransform>& result);
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/// Gets or sets the 2D matrix that represents this MatrixTransform
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//@{
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const Transform2& GetMatrix() const;
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void SetMatrix(const Transform2& matrix);
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//@}
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// Hides Freezable methods for convenience
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//@{
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Ptr<MatrixTransform> Clone() const;
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Ptr<MatrixTransform> CloneCurrentValue() const;
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//@}
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public:
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/// Dependency properties
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//@{
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static const DependencyProperty* MatrixProperty;
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//@}
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protected:
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/// From Freezable
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//@{
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Ptr<Freezable> CreateInstanceCore() const override;
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//@}
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NS_DECLARE_REFLECTION(MatrixTransform, Transform)
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};
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}
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#endif
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