128 lines
3.8 KiB
C
128 lines
3.8 KiB
C
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_FRAMEWORKTEMPLATE_H__
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#define __GUI_FRAMEWORKTEMPLATE_H__
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#include <NsCore/Noesis.h>
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#include <NsCore/ReflectionDeclare.h>
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#include <NsCore/Ptr.h>
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#include <NsCore/Delegate.h>
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#include <NsGui/CoreApi.h>
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#include <NsGui/INameScope.h>
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#include <NsGui/ISealable.h>
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#include <NsGui/IUITreeNode.h>
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namespace Noesis
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{
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class Visual;
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class FrameworkElement;
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class NameScope;
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class ResourceDictionary;
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class BaseTrigger;
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template<class T> class UICollection;
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typedef UICollection<BaseTrigger> TriggerCollection;
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NS_WARNING_PUSH
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NS_MSVC_WARNING_DISABLE(4251 4275)
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Enables the instantiation of a tree of elements for a template.
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///
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/// http://msdn.microsoft.com/en-us/library/system.windows.frameworktemplate.aspx
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_CORE_API FrameworkTemplate: public BaseComponent, public INameScope, public ISealable,
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public IUITreeNode
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{
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public:
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FrameworkTemplate();
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FrameworkTemplate(const FrameworkTemplate&) = delete;
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FrameworkTemplate& operator=(const FrameworkTemplate&) = delete;
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virtual ~FrameworkTemplate() = 0;
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/// Applies current template to the specified element
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Ptr<FrameworkElement> Apply(FrameworkElement* templatedParent) const;
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/// Gets or sets the collection of resources that can be used within the scope of this template
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//@{
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ResourceDictionary* GetResources() const;
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void SetResources(ResourceDictionary* resources);
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//@}
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/// Gets or sets the root node of the template
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//@{
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Visual* GetVisualTree() const;
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void SetVisualTree(Visual* root);
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//@}
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/// Finds the element associated with the specified name defined within this template
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BaseComponent* FindName(const char* name, FrameworkElement* templatedParent) const;
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/// Finds if element is a named object registered in the template. Returns null if not found
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const char* FindObject(BaseComponent* object) const;
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/// Gets template triggers if available
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virtual TriggerCollection* GetAvailableTriggers() const;
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/// From INameScope
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//@{
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BaseComponent* FindName(const char* name) const final;
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void RegisterName(const char* name, BaseComponent* object) final;
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void UnregisterName(const char* name) final;
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void UpdateName(const char* name, BaseComponent* object) final;
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INameScope::ChangedDelegate& NameScopeChanged() final;
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//@}
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/// From ISealable
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//@{
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bool CanSeal() const final override;
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bool IsSealed() const final override;
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void Seal() final override;
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//@}
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/// From IUITreeNode
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//@{
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IUITreeNode* GetNodeParent() const final;
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void SetNodeParent(IUITreeNode* parent) final;
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BaseComponent* FindNodeResource(const char* key, bool fullElementSearch) const final;
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ObjectWithNameScope FindNodeName(const char* name) const final;
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//@}
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NS_IMPLEMENT_INTERFACE_FIXUP
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protected:
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virtual bool IsValidTemplatedParent(FrameworkElement* templatedParent) const;
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private:
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void EnsureNamescope() const;
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void EnsureResources() const;
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private:
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friend class DynamicResourceExpression;
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friend class FrameworkElement;
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IUITreeNode* mOwner;
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mutable Ptr<NameScope> mNameScope;
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mutable Ptr<ResourceDictionary> mResources;
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Ptr<Visual> mVisualTree;
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bool mIsSealed;
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NS_DECLARE_REFLECTION(FrameworkTemplate, BaseComponent)
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};
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NS_WARNING_POP
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}
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#endif
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