74 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			74 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_ELASTICEASE_H__
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								#define __GUI_ELASTICEASE_H__
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								#include <NsCore/Noesis.h>
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								#include <NsCore/ReflectionDeclare.h>
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								#include <NsGui/EasingFunctionBase.h>
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								#include <NsGui/AnimationApi.h>
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								namespace Noesis
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								{
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Represents an easing function that creates an animation that resembles a spring oscillating
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								/// back and forth until it comes to rest.
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								///
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								/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.elasticease.aspx
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								class NS_GUI_ANIMATION_API ElasticEase: public EasingFunctionBase
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								{
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								public:
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								    ElasticEase();
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								    ~ElasticEase();
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								    /// Gets or sets the number of times the target slides back and forth over the animation 
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								    /// destination
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								    //@{
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								    int32_t GetOscillations() const;
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								    void SetOscillations(int32_t oscillations);
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								    //@}
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								    /// Gets or sets the stiffness of the spring. The smaller the Springiness value is, the stiffer 
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								    /// the spring and the faster the elasticity decreases in intensity over each oscillation
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								    //@{
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								    float GetSpringiness() const;
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								    void SetSpringiness(float value);
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								    //@}
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								    // Hides Freezable methods for convenience
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								    //@{
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								    Ptr<ElasticEase> Clone() const;
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								    Ptr<ElasticEase> CloneCurrentValue() const;
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								    //@}
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								public:
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								    static const DependencyProperty* OscillationsProperty;
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								    static const DependencyProperty* SpringinessProperty;
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								protected:
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								    /// From Freezable
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								    //@{
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								    Ptr<Freezable> CreateInstanceCore() const override;
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								    //@}
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								    /// From EasingFunctionBase
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								    //@{
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								    float EaseInCore(float normalizedTime) override;
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								    //@}
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								    NS_DECLARE_REFLECTION(ElasticEase, EasingFunctionBase)
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								};
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								}
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								#endif
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