100 lines
3.1 KiB
C
100 lines
3.1 KiB
C
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// NoesisGUI - http://www.noesisengine.com
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// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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////////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef __GUI_RECTANIMATION_H__
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#define __GUI_RECTANIMATION_H__
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#include <NsCore/Noesis.h>
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#include <NsCore/ReflectionDeclare.h>
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#include <NsGui/RectAnimationBase.h>
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#include <NsGui/AnimationApi.h>
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namespace Noesis
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{
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template<class T> class Nullable;
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////////////////////////////////////////////////////////////////////////////////////////////////////
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/// Animates the value of a *Rect* property between two target values using linear interpolation
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/// over a specified *Duration*.
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///
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/// It is common to specify a starting value (set it by using the *From* property) and an ending
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/// value (set it by using the *To* property). However, you can also specify only a starting value,
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/// a destination value, or an offset value. In these cases, the animation obtains the missing
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/// target value from the property that is being animated.
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///
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/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.rectanimation.aspx
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////////////////////////////////////////////////////////////////////////////////////////////////////
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class NS_GUI_ANIMATION_API RectAnimation: public RectAnimationBase
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{
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public:
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/// Gets or sets the total amount by which the animation changes its starting value
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//@{
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const Nullable<Rect>& GetBy() const;
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void SetBy(const Nullable<Rect>& by);
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//@}
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/// Gets or sets the animation's starting value
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//@{
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const Nullable<Rect>& GetFrom() const;
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void SetFrom(const Nullable<Rect>& from);
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//@}
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/// Gets or sets the animation's ending value
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//@{
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const Nullable<Rect>& GetTo() const;
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void SetTo(const Nullable<Rect>& to);
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//@}
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/// Gets or sets the easing function applied to this animation
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//@{
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EasingFunctionBase* GetEasingFunction() const;
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void SetEasingFunction(EasingFunctionBase* function);
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//@}
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/// From Freezable
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//@{
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Ptr<RectAnimation> Clone() const;
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Ptr<RectAnimation> CloneCurrentValue() const;
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//@}
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public:
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/// Dependency properties
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//@{
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static const DependencyProperty* ByProperty;
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static const DependencyProperty* FromProperty;
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static const DependencyProperty* ToProperty;
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static const DependencyProperty* EasingFunctionProperty;
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//@}
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protected:
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/// From Freezable
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//@{
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Ptr<Freezable> CreateInstanceCore() const override;
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//@}
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/// From AnimationTimeline
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//@{
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Ptr<AnimationTimeline> CreateTransitionFrom(EasingFunctionBase* easing) const override;
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Ptr<AnimationTimeline> CreateTransitionTo(EasingFunctionBase* easing) const override;
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//@}
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/// From RectAnimationBase
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//@{
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Rect GetCurrentValueCore(const Rect& defaultOrigin, const Rect& defaultDestination,
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AnimationClock* clock) override;
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//@}
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private:
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NS_DECLARE_REFLECTION(RectAnimation, RectAnimationBase)
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};
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}
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#endif
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