xmake.repo/packages/n/noesis/latest/Include/NsGui/Point3DKeyFrame.h

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2024-12-22 19:15:02 +08:00
////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_POINT3DKEYFRAME_H__
#define __GUI_POINT3DKEYFRAME_H__
#include <NsCore/Noesis.h>
#include <NsGui/AnimationApi.h>
#include <NsGui/BaseKeyFrame.h>
#include <NsCore/ReflectionDeclare.h>
namespace Noesis
{
struct Point3D;
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Defines an animation segment with its own target value and interpolation method for a
/// Point3DAnimationUsingKeyFrames.
///
/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.point3dkeyframe.aspx
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_ANIMATION_API Point3DKeyFrame: public BaseKeyFrame
{
public:
/// Gets or sets the key frame's target value
//@{
const Point3D& GetValue() const;
void SetValue(const Point3D& value);
//@}
/// Returns the interpolated value of a specific key frame at the progress increment provided
Point3D InterpolateValue(const Point3D& baseValue, float keyFrameProgress);
// Hides Freezable methods for convenience
//@{
Ptr<Point3DKeyFrame> Clone() const;
Ptr<Point3DKeyFrame> CloneCurrentValue() const;
//@}
public:
/// Dependency properties
//@{
static const DependencyProperty* ValueProperty;
//@}
protected:
virtual Point3D InterpolateValueCore(const Point3D& baseValue, float keyFrameProgress) = 0;
private:
NS_DECLARE_REFLECTION(Point3DKeyFrame, BaseKeyFrame)
};
}
#endif