xmake.repo/packages/n/noesis/latest/Include/NsGui/PathGeometry.h

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////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_PATHGEOMETRY_H__
#define __GUI_PATHGEOMETRY_H__
#include <NsCore/Noesis.h>
#include <NsGui/CoreApi.h>
#include <NsGui/Geometry.h>
#include <NsGui/Enums.h>
#include <NsDrawing/Rect.h>
#include <NsDrawing/SVGPath.h>
namespace Noesis
{
struct NotifyCollectionChangedEventArgs;
class PathFigure;
template<class T> class FreezableCollection;
typedef FreezableCollection<PathFigure> PathFigureCollection;
NS_WARNING_PUSH
NS_MSVC_WARNING_DISABLE(4251 4275)
////////////////////////////////////////////////////////////////////////////////////////////////////
/// Represents a complex shape that may be composed of arcs, curves, ellipses, lines and rectangles.
///
/// .. code-block:: xml
///
/// <Grid
/// xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
/// xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
/// <Path Fill="Red">
/// <Path.Data>
/// <PathGeometry>
/// <PathFigure IsClosed="True" StartPoint="0,0">
/// <QuadraticBezierSegment Point1="25,25" Point2="50,0"/>
/// <LineSegment Point="100,0"/>
/// <ArcSegment Size="25,50" RotationAngle="30" Point="100,50"/>
/// <LineSegment Point="100,100"/>
/// <LineSegment Point="0,100"/>
/// <BezierSegment Point1="25,75" Point2="25,50" Point3="0,50"/>
/// </PathFigure>
/// </PathGeometry>
/// </Path.Data>
/// </Path>
/// </Grid>
///
/// https://docs.microsoft.com/en-us/dotnet/api/system.windows.media.pathgeometry
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_CORE_API PathGeometry: public Geometry
{
public:
PathGeometry();
/// Gets or sets the collection of PathFigure objects that describe the path's contents
//@{
PathFigureCollection* GetFigures() const;
void SetFigures(PathFigureCollection* figures);
//@}
/// Gets or sets a value that determines how the intersecting areas contained in this
/// PathGeometry are combined
//@{
FillRule GetFillRule() const;
void SetFillRule(FillRule rule);
//@}
/// From Geometry
//@{
bool IsEmpty() const override;
//@}
// Hides Freezable methods for convenience
//@{
Ptr<PathGeometry> Clone() const;
Ptr<PathGeometry> CloneCurrentValue() const;
//@}
/// From BaseObject
//@{
String ToString() const override;
//@}
/// From IRenderProxyCreator
//@{
void CreateRenderProxy(RenderTreeUpdater& updater, uint32_t proxyIndex) override;
void UpdateRenderProxy(RenderTreeUpdater& updater, uint32_t proxyIndex) override;
//@}
public:
/// Dependency property
static const DependencyProperty* FiguresProperty;
static const DependencyProperty* FillRuleProperty;
protected:
/// From Freezable
//@{
void CloneCommonCore(const Freezable* source) override;
Ptr<Freezable> CreateInstanceCore() const override;
//@}
/// From Geometry
//@{
Rect GetRenderBoundsOverride(Pen* pen) const override;
bool FillContainsOverride(const Point& point) const override;
bool StrokeContainsOverride(Pen* pen, const Point& point) const override;
//@}
private:
friend class PathFigure;
void InvalidatePath();
void InvalidateFillRule(FillRule fillRule);
bool IsDirty() const;
void BuildPath() const;
void OnFiguresCollectionChanged(BaseComponent* s, const NotifyCollectionChangedEventArgs& e);
private:
enum UpdateFlags
{
UpdateFlags_Path = Geometry::UpdateFlags_Sentinel,
UpdateFlags_FillRule
};
mutable SVGPath mPath;
mutable Rect mBounds;
NS_DECLARE_REFLECTION(PathGeometry, Geometry)
};
NS_WARNING_POP
}
#endif