56 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			56 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_MOUSEGESTURE_H__
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								#define __GUI_MOUSEGESTURE_H__
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								#include <NsCore/Noesis.h>
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								#include <NsGui/CoreApi.h>
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								#include <NsGui/InputGesture.h>
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								#include <NsGui/InputEnums.h>
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								#include <NsCore/ReflectionDeclare.h>
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								#include <NsCore/StringFwd.h>
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								namespace Noesis
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								{
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Defines a mouse input gesture that can be used to invoke a command.
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								///
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								/// http://msdn.microsoft.com/en-us/library/system.windows.input.mousegesture.aspx
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								class NS_GUI_CORE_API MouseGesture: public InputGesture
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								{
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								public:
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								    MouseGesture();
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								    MouseGesture(MouseAction key, ModifierKeys modifiers = ModifierKeys_None);
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								    ~MouseGesture();
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								    /// Gets the MouseAction associated with this gesture
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								    MouseAction GetMouseAction() const;
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								    /// Gets the modifier keys associated with this gesture
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								    ModifierKeys GetModifiers() const;
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								    /// From InputGesture
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								    //@{
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								    bool Matches(BaseComponent* target, const RoutedEventArgs& args) override;
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								    //@}
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								private:
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								    MouseAction mAction;
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								    ModifierKeys mModifiers;
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								    NS_DECLARE_REFLECTION(MouseGesture, InputGesture)
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								};
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								}
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								#endif
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