96 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			96 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_MOUSEBINDING_H__
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								#define __GUI_MOUSEBINDING_H__
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								#include <NsCore/Noesis.h>
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								#include <NsGui/CoreApi.h>
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								#include <NsGui/InputBinding.h>
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								namespace Noesis
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								{
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								class MouseGesture;
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								enum MouseAction: int32_t;
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								enum ModifierKeys: int32_t;
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Binds a MouseGesture to a Command.
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								///
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								/// When defining a MouseBinding in XAML, there are two ways to specify the MouseGesture. The first
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								/// way to establish a MouseBinding in XAML is to define the Gesture attribute of the MouseBinding
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								/// element, which enables a syntax to specify mouse actions and modifiers as a single string; for
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								/// example, "CTRL+LeftClick". The second way is to define the MouseAction attribute of the
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								/// MouseBinding element. Both ways of setting the MouseGesture are equivalent and modify the same
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								/// underlying object, but there will be a conflict if both are used.
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								///
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								/// .. code-block:: xml
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								///
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								///    <Grid
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								///      xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
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								///      <Grid.InputBindings>
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								///        <MouseBinding Gesture="Ctrl+MiddleClick" Command="{Binding MiddleClickCommand}"/>
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								///      </Grid.InputBindings>
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								///    </Grid>
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								///
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								/// http://msdn.microsoft.com/en-us/library/system.windows.input.mousebinding.aspx
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								class NS_GUI_CORE_API MouseBinding: public InputBinding
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								{
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								public:
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								    MouseBinding();
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								    MouseBinding(ICommand* command, MouseGesture* gesture);
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								    MouseBinding(ICommand* command, MouseAction action, ModifierKeys modifiers);
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								    ~MouseBinding();
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								    /// Gets or sets the MouseAction of the MouseGesture associated with this MouseBinding
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								    //@{
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								    MouseAction GetMouseAction() const;
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								    void SetMouseAction(MouseAction action);
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								    //@}
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								    /// Gets the modifier keys (one or more Alt, Ctrl, Shift) of the associated MouseGesture
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								    //@{
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								    ModifierKeys GetModifiers() const;
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								    void SetModifiers(ModifierKeys modifiers);
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								    //@}
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								    // Hides Freezable methods for convenience
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								    //@{
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								    Ptr<MouseBinding> Clone() const;
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								    Ptr<MouseBinding> CloneCurrentValue() const;
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								    //@}
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								public:
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								    static const DependencyProperty* MouseActionProperty;
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								    static const DependencyProperty* ModifiersProperty;
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								protected:
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								    /// From Freezable
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								    //@{
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								    Ptr<Freezable> CreateInstanceCore() const override;
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								    //@}
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								    /// From InputBinding
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								    //@{
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								    void OnGestureChanged(InputGesture* oldGesture, InputGesture* newGesture) override;
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								    //@}
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								private:
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								    void UpdateActionAndModifers(MouseGesture* keyGesture);
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								    void UpdateGesture(MouseAction action, ModifierKeys modifiers);
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								    NS_DECLARE_REFLECTION(MouseBinding, InputBinding)
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								};
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								}
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								#endif
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