42 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			42 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_ICOMMAND_H__
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								#define __GUI_ICOMMAND_H__
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								#include <NsCore/Noesis.h>
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								#include <NsCore/Interface.h>
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								#include <NsGui/Events.h>
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								namespace Noesis
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								{
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								class BaseComponent;
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Defines a command. Provide the commanding behavior for UI elements such as Button and MenuItem.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								NS_INTERFACE ICommand: public Interface
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								{
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								    /// Occurs when something changes that affects whether or not the command should execute
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								    virtual EventHandler& CanExecuteChanged() = 0;
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								    /// Determines whether the command can execute in its current state
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								    virtual bool CanExecute(BaseComponent* param) const = 0;
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								    /// This method is called when command is invoked
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								    virtual void Execute(BaseComponent* param) const = 0;
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								    NS_IMPLEMENT_INLINE_REFLECTION_(ICommand, Interface)
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								};
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								}
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								#endif
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