81 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			81 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_FONTFAMILY_H__
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								#define __GUI_FONTFAMILY_H__
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								#include <NsCore/Noesis.h>
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								#include <NsCore/BaseComponent.h>
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								#include <NsCore/String.h>
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								#include <NsCore/Vector.h>
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								#include <NsGui/CoreApi.h>
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								#include <NsGui/Uri.h>
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								namespace Noesis
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								{
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								NS_WARNING_PUSH
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								NS_MSVC_WARNING_DISABLE(4251 4275)
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Represents a family of related fonts.
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								///
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								/// https://msdn.microsoft.com/en-us/library/system.windows.media.fontfamily.aspx
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								class NS_GUI_CORE_API FontFamily: public BaseComponent
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								{
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								public:
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								    FontFamily();
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								    FontFamily(const char* source);
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								    FontFamily(const Uri& baseUri, const char* source);
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								    ~FontFamily();
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								    /// Gets the base resource identifier used to resolve font family names
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								    const Uri& GetBaseUri() const;
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								    /// Gets font family text used to construct the FontFamily object
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								    const char* GetSource() const;
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								    /// Gets the number of fonts in the family
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								    uint32_t GetNumFonts() const;
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								    /// Gets the base Uri for specified font. Returns 0 for system fonts
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								    const Uri& GetFontPath(uint32_t index) const;
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								    /// Gets the name for specified font
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								    const char* GetFontName(uint32_t index) const;
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								    /// From BaseObject
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								    //@{
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								    String ToString() const override;
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								    //@}
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								private:
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								    void FindFonts();
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								private:
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								    Uri mBaseUri;
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								    String mSource;
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								    struct Font
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								    {
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								        Uri path;
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								        String name;
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								    };
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								    Vector<Font> mFonts;
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								    NS_DECLARE_REFLECTION(FontFamily, BaseComponent)
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								};
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								NS_WARNING_POP
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								}
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								#endif
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