104 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			104 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| 
								 | 
							
								////////////////////////////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								// NoesisGUI - http://www.noesisengine.com
							 | 
						||
| 
								 | 
							
								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
							 | 
						||
| 
								 | 
							
								////////////////////////////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#ifndef __GUI_CONDITION_H__
							 | 
						||
| 
								 | 
							
								#define __GUI_CONDITION_H__
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#include <NsCore/Noesis.h>
							 | 
						||
| 
								 | 
							
								#include <NsCore/ReflectionDeclare.h>
							 | 
						||
| 
								 | 
							
								#include <NsCore/BaseComponent.h>
							 | 
						||
| 
								 | 
							
								#include <NsCore/String.h>
							 | 
						||
| 
								 | 
							
								#include <NsGui/CoreApi.h>
							 | 
						||
| 
								 | 
							
								#include <NsGui/IComponentInitializer.h>
							 | 
						||
| 
								 | 
							
								#include <NsGui/IUITreeNode.h>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								namespace Noesis
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class DependencyProperty;
							 | 
						||
| 
								 | 
							
								class BaseBinding;
							 | 
						||
| 
								 | 
							
								class Condition;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								template<class T> class UICollection;
							 | 
						||
| 
								 | 
							
								typedef UICollection<Condition> ConditionCollection;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NS_WARNING_PUSH
							 | 
						||
| 
								 | 
							
								NS_MSVC_WARNING_DISABLE(4251 4275)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								////////////////////////////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								/// Represents a condition for the MultiTrigger and the MultiDataTrigger, which apply changes to
							 | 
						||
| 
								 | 
							
								/// property values based on a set of conditions.
							 | 
						||
| 
								 | 
							
								///
							 | 
						||
| 
								 | 
							
								/// http://msdn.microsoft.com/en-us/library/system.windows.condition.aspx
							 | 
						||
| 
								 | 
							
								////////////////////////////////////////////////////////////////////////////////////////////////////
							 | 
						||
| 
								 | 
							
								class NS_GUI_CORE_API Condition final: public BaseComponent, public IUITreeNode
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
								public:
							 | 
						||
| 
								 | 
							
								    Condition();
							 | 
						||
| 
								 | 
							
								    ~Condition();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    static void SealConditions(ConditionCollection* conditions);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /// Gets or sets the binding that produces the property value of the data object.
							 | 
						||
| 
								 | 
							
								    //@{
							 | 
						||
| 
								 | 
							
								    BaseBinding* GetBinding() const;
							 | 
						||
| 
								 | 
							
								    void SetBinding(BaseBinding* binding);
							 | 
						||
| 
								 | 
							
								    //@}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /// Gets or sets the property of the condition. This is only applicable to MultiTrigger objects
							 | 
						||
| 
								 | 
							
								    //@{
							 | 
						||
| 
								 | 
							
								    const DependencyProperty* GetProperty() const;
							 | 
						||
| 
								 | 
							
								    void SetProperty(const DependencyProperty* property);
							 | 
						||
| 
								 | 
							
								    //@}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /// Gets or sets the name of the object with the property that causes the associated setters to 
							 | 
						||
| 
								 | 
							
								    /// be applied. This is only applicable to MultiTrigger objects. 
							 | 
						||
| 
								 | 
							
								    //@{
							 | 
						||
| 
								 | 
							
								    const char* GetSourceName() const;
							 | 
						||
| 
								 | 
							
								    void SetSourceName(const char* name);
							 | 
						||
| 
								 | 
							
								    //@}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /// Gets or sets the value of the condition.
							 | 
						||
| 
								 | 
							
								    //@{
							 | 
						||
| 
								 | 
							
								    BaseComponent* GetValue() const;
							 | 
						||
| 
								 | 
							
								    void SetValue(BaseComponent* object);
							 | 
						||
| 
								 | 
							
								    //@}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /// Seals this condition
							 | 
						||
| 
								 | 
							
								    void Seal();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    /// From IUITreeNode
							 | 
						||
| 
								 | 
							
								    //@{
							 | 
						||
| 
								 | 
							
								    IUITreeNode* GetNodeParent() const override;
							 | 
						||
| 
								 | 
							
								    void SetNodeParent(IUITreeNode* parent) override;
							 | 
						||
| 
								 | 
							
								    BaseComponent* FindNodeResource(const char* key, bool fullElementSearch) const override;
							 | 
						||
| 
								 | 
							
								    ObjectWithNameScope FindNodeName(const char* name) const override;
							 | 
						||
| 
								 | 
							
								    //@}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    NS_IMPLEMENT_INTERFACE_FIXUP
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								private:
							 | 
						||
| 
								 | 
							
								    IUITreeNode* mOwner;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    Ptr<BaseBinding> mBinding;
							 | 
						||
| 
								 | 
							
								    const DependencyProperty* mProperty;
							 | 
						||
| 
								 | 
							
								    Ptr<BaseComponent> mValue;
							 | 
						||
| 
								 | 
							
								    String mSourceName;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    bool mIsSealed;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    NS_DECLARE_REFLECTION(Condition, BaseComponent)
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								NS_WARNING_POP
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								#endif
							 |