xmake.repo/packages/n/noesis/latest/Include/NsGui/CompositeTransform.h

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////////////////////////////////////////////////////////////////////////////////////////////////////
// NoesisGUI - http://www.noesisengine.com
// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef __GUI_COMPOSITETRANSFORM_H__
#define __GUI_COMPOSITETRANSFORM_H__
#include <NsCore/Noesis.h>
#include <NsGui/Transform.h>
namespace Noesis
{
////////////////////////////////////////////////////////////////////////////////////////////////////
/// This class lets you apply multiple different transforms to an object.
///
/// The transformations run in the following order: *scale* - *skew* - *rotate* - *translate*.
///
/// http://msdn.microsoft.com/en-us/library/system.windows.media.compositetransform.aspx
////////////////////////////////////////////////////////////////////////////////////////////////////
class NS_GUI_CORE_API CompositeTransform final: public Transform
{
public:
CompositeTransform();
~CompositeTransform();
/// Gets or sets the x-coordinate of the center point for all transforms
//@{
float GetCenterX() const;
void SetCenterX(float centerX);
//@}
/// Gets or sets the y-coordinate of the center point for all transforms
//@{
float GetCenterY() const;
void SetCenterY(float centerY);
//@}
/// Gets or sets the angle, in degrees, of clockwise rotation
//@{
float GetRotation() const;
void SetRotation(float angle);
//@}
/// Gets or sets the x-axis scale factor. You can use this property to stretch or shrink an
/// object horizontally
//@{
float GetScaleX() const;
void SetScaleX(float scaleX);
//@}
/// Gets or sets the y-axis scale factor. You can use this property to stretch or shrink an
/// object vertically
//@{
float GetScaleY() const;
void SetScaleY(float scaleY);
//@}
/// Gets or sets the x-axis skew angle, which is measured in degrees counterclockwise from the
/// y-axis
//@{
float GetSkewX() const;
void SetSkewX(float angleX);
//@}
/// Gets or sets the y-axis skew angle, which is measured in degrees counterclockwise from the
/// x-axis
//@{
float GetSkewY() const;
void SetSkewY(float angleY);
//@}
/// Gets or sets the distance to translate along the x-axis
//@{
float GetTranslateX() const;
void SetTranslateX(float x);
//@}
/// Gets or sets the distance to translate along the y-axis
//@{
float GetTranslateY() const;
void SetTranslateY(float y);
//@}
// Hides Freezable methods for convenience
//@{
Ptr<CompositeTransform> Clone() const;
Ptr<CompositeTransform> CloneCurrentValue() const;
//@}
public:
/// Dependency properties
//@{
static const DependencyProperty* CenterXProperty;
static const DependencyProperty* CenterYProperty;
static const DependencyProperty* RotationProperty;
static const DependencyProperty* ScaleXProperty;
static const DependencyProperty* ScaleYProperty;
static const DependencyProperty* SkewXProperty;
static const DependencyProperty* SkewYProperty;
static const DependencyProperty* TranslateXProperty;
static const DependencyProperty* TranslateYProperty;
//@}
protected:
/// From Freezable
//@{
Ptr<Freezable> CreateInstanceCore() const override;
//@}
NS_DECLARE_REFLECTION(CompositeTransform, Transform)
};
}
#endif