73 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			73 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_BOUNCEEASE_H__
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								#define __GUI_BOUNCEEASE_H__
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								#include <NsCore/Noesis.h>
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								#include <NsCore/ReflectionDeclare.h>
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								#include <NsGui/EasingFunctionBase.h>
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								#include <NsGui/AnimationApi.h>
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								namespace Noesis
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								{
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Represents an easing function that creates an animated bouncing effect.
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								///
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								/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.bounceease.aspx
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								class NS_GUI_ANIMATION_API BounceEase: public EasingFunctionBase
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								{
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								public:
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								    BounceEase();
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								    ~BounceEase();
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								    /// Gets or sets the number of bounces
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								    //@{
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								    int32_t GetBounces() const;
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								    void SetBounces(int32_t bounces);
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								    //@}
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								    /// Gets or sets a value that specifies how bouncy the bounce animation is. Low values of this 
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								    /// property result in bounces with little lose of height between bounces (more bouncy) while 
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								    /// high values result in dampened bounces (less bouncy)
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								    //@{
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								    float GetBounciness() const;
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								    void SetBounciness(float bounciness);
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								    //@}
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								    // Hides Freezable methods for convenience
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								    //@{
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								    Ptr<BounceEase> Clone() const;
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								    Ptr<BounceEase> CloneCurrentValue() const;
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								    //@}
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								public:
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								    static const DependencyProperty* BouncesProperty;
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								    static const DependencyProperty* BouncinessProperty;
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								protected:
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								    /// From Freezable
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								    //@{
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								    Ptr<Freezable> CreateInstanceCore() const override;
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								    //@}
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								    /// From EasingFunctionBase
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								    //@{
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								    float EaseInCore(float normalizedTime) override;
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								    //@}
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								    NS_DECLARE_REFLECTION(BounceEase, EasingFunctionBase)
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								};
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								}
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								#endif
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