73 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			73 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								// NoesisGUI - http://www.noesisengine.com
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								// Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved.
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								#ifndef __GUI_ANIMATABLE_H__
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								#define __GUI_ANIMATABLE_H__
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								#include <NsCore/Noesis.h>
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								#include <NsGui/CoreApi.h>
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								#include <NsGui/Freezable.h>
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								#include <NsGui/IUITreeNode.h>
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								namespace Noesis
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								{
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								class FrameworkTemplate;
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								class NameScope;
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								NS_WARNING_PUSH
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								NS_MSVC_WARNING_DISABLE(4251 4275)
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								/// Abstract class that provides animation support.
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								///
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								/// http://msdn.microsoft.com/en-us/library/system.windows.media.animation.animatable.aspx
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								////////////////////////////////////////////////////////////////////////////////////////////////////
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								class NS_GUI_CORE_API Animatable: public Freezable, public IUITreeNode
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								{
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								public:
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								    Animatable();
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								    virtual ~Animatable() = 0;
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								    /// From IUITreeNode
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								    //@{
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								    IUITreeNode* GetNodeParent() const override;
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								    void SetNodeParent(IUITreeNode* parent) override;
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								    BaseComponent* FindNodeResource(const char* key, bool fullElementSearch) const override;
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								    ObjectWithNameScope FindNodeName(const char* name) const override;
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								    //@}
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								    // Internal usage for template cloning
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								    static void SetTemplateNameScope(FrameworkTemplate* template_, NameScope* nameScope);
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								    NS_IMPLEMENT_INTERFACE_FIXUP
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								protected:
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								    /// From DependencyObject
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								    //@{
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								    void OnObjectValueSet(BaseComponent* oldValue, BaseComponent* newValue) override;
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								    //@}
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								    /// From Freezable
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								    //@{
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								    bool FreezeCore(bool isChecking) override;
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								    void CloneCommonCore(const Freezable* source) override;
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								    //@}
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								private:
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								    IUITreeNode* mOwner;
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								    NS_DECLARE_REFLECTION(Animatable, Freezable)
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								};
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								NS_WARNING_POP
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								}
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								#endif
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