# Object - Base - BaseClass - super - New - __init - __delete - __newindex - __index - BaseView - Open - Load - LoadCallBack - node_list - - obj - _class_type - __index - super - DeleteMe - Global - lua_obj_count - _class - Special - DevelopMode - check_list - check_deleteme - check_listen - check_timer - check_reference - func_list - OnCreateClass - BaseClass =>New - OnCreateObj - New => DeleteMe - OnDeleteObj - OnBindFun - OnGameStop - OnReleaseView - Update - ResMgr - resource_pool_mgr - simulation_loader - scene_loader - ResPoolMgr - GameObjLoader - PlayerPrefsUtil - # Class main - PreloadManager - ResPoolMgr - ResMgr - InitCtrl - ResMgr - 加载资源 - Http - 请求服务器数据 - update - init_download - 下载更新包 - init_require - -- 需要require的文件列表 - ... - play - ModulesController - RemindManager, - SettingCtrl - FightCtrl - SysMsgCtrl - ... - 创建系统对象 - LoginCtrl - PreloadDependBundles - 预加载资源 # 流程 ## 登录 ### 进度条 - [~,0.3] require class - [~,0.6] create object - [~,0.7] create ab bundles - [~,1.0] create prefabs # 插件 ## DOTween - 补间动画 位移、旋转、缩放 ## Nirvana -