99 lines
1.8 KiB
Markdown
99 lines
1.8 KiB
Markdown
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# World
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## Class
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### SceneObject
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- SceneObjectLocation ==> SceneObjectBase
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- SceneObject
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- World
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- EditWorld
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- PVSWorld
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- SceneZoneManagerObject
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- SceneRoot
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- InteriorInstance
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- ShapeBase
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- ModelShapeBase ==> StaticModelShape
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- OutdoorStaticShape
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- AudioEmitter
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- LightningSound
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### Resource
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- Resource
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- Interior
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### other
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- TerrTile
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- TerrTileEdit
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- SceneInstance
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## Object
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World
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- `SKies mSky`
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- `SceneInstance* m_SceneInstance`
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- `WorldLoader* mTileLoader`
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- `Vector<Tile> mTiles`
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- `WorldAreaHeader mFileHeader`
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- `Vector<stModelResInfo> mModels`
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- `ResourcePtr res`
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- `Vector<ModelInstanceInfo> mModelis`
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- `std::map<U32,stObject>::iterator it`
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- `stObject ==> ShapeBase`
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- `Vector<InteriorPtr> mInteriors`
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- `Interior pRep`
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- `Vector<InteriorInstanceInfo> mInteriorInsts`
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- `std::map<U32,stObject>::iterator` it
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- `stObject ==> InteriorInstance`
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- `World* mWorld`
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- `XMapObjectMgr<XMapInteriorObj> mInteriorInsts`
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- `XMapInteriorObj obj`
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- `InteriorInstance* obj.inst`
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- `XMapObjectMgr<XMapShapeObj> mStaticShape`
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- `XMapShapeObj obj`
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- `ShapeBase* obj.inst`
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SceneInstance
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- `SceneRoot* m_ClientSceneRoot`
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- `SceneGraph* m_ClientSceneGraph`
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- `rcPathWorld* mRcWorld`
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## Flow
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Wolrd
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- `World::setHotPos`
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- `World::updateHotArea`
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- `World::updateTile`
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- `World::updateChunk`
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- `World::updateTile`
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- `WorldLoader::update`
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- `TerrTile::addToScene`
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- `TerrTile::initObjects`
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- `TerrTile::setDoodads`
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- `TerrTile::createADoodad`
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- `TerrTile::setMapObjs`
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- `TerrTile::createAInterior`
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- `TerrTile::setDynamicDoodads`
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- `SceneInstance::updatePathDataHotPos`
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SceneInstance
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- `SceneInstance::drawPathData`
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- `rcPathWorld::drawDbg`
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