13 lines
232 B
C++
13 lines
232 B
C++
#pragma once
|
|
#include "IAssetLoader.h"
|
|
#include "DDSCompiler.h"
|
|
|
|
namespace idk
|
|
{
|
|
class TextureCompiler
|
|
: public DDSCompiler
|
|
{
|
|
public:
|
|
opt<AssetBundle> LoadAsset(string_view full_path, const MetaBundle& bundle) override;
|
|
};
|
|
} |