idk_me/src/engine/asset_compiler/TextureCompiler.h
2024-05-07 00:33:19 +08:00

13 lines
232 B
C++

#pragma once
#include "IAssetLoader.h"
#include "DDSCompiler.h"
namespace idk
{
class TextureCompiler
: public DDSCompiler
{
public:
opt<AssetBundle> LoadAsset(string_view full_path, const MetaBundle& bundle) override;
};
}