160 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			160 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.IO;
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using System.Threading;
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using System.Threading.Tasks;
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namespace FastGithub.FlowAnalyze
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{
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    sealed class FlowAnalyzeStream : Stream
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    {
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        private readonly Stream inner;
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        private readonly IFlowAnalyzer flowAnalyzer;
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        public FlowAnalyzeStream(Stream inner, IFlowAnalyzer flowAnalyzer)
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        {
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            this.inner = inner;
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            this.flowAnalyzer = flowAnalyzer;
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        }
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        public override bool CanRead
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        {
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            get
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            {
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                return inner.CanRead;
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            }
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        }
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        public override bool CanSeek
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        {
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            get
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            {
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                return inner.CanSeek;
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            }
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        }
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        public override bool CanWrite
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        {
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            get
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            {
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                return inner.CanWrite;
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            }
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        }
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        public override long Length
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        {
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            get
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            {
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                return inner.Length;
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            }
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        }
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        public override long Position
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        {
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            get
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            {
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                return inner.Position;
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            }
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            set
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            {
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                inner.Position = value;
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            }
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        }
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        public override void Flush()
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        {
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            inner.Flush();
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        }
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        public override Task FlushAsync(CancellationToken cancellationToken)
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        {
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            return inner.FlushAsync(cancellationToken);
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        }
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        public override int Read(byte[] buffer, int offset, int count)
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        {
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            int read = inner.Read(buffer, offset, count);
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            this.flowAnalyzer.OnFlow(FlowType.Read, read);
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            return read;
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        }
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        public override int Read(Span<byte> destination)
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        {
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            int read = inner.Read(destination);
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            this.flowAnalyzer.OnFlow(FlowType.Read, read);
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            return read;
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        }
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        public override async Task<int> ReadAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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        {
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            int read = await inner.ReadAsync(buffer.AsMemory(offset, count), cancellationToken);
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            this.flowAnalyzer.OnFlow(FlowType.Read, read);
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            return read;
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        }
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        public override async ValueTask<int> ReadAsync(Memory<byte> destination, CancellationToken cancellationToken = default)
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        {
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            int read = await inner.ReadAsync(destination, cancellationToken);
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            this.flowAnalyzer.OnFlow(FlowType.Read, read);
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            return read;
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        }
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        public override long Seek(long offset, SeekOrigin origin)
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        {
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            return inner.Seek(offset, origin);
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        }
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        public override void SetLength(long value)
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        {
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            inner.SetLength(value);
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        }
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        public override void Write(byte[] buffer, int offset, int count)
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        {
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            this.flowAnalyzer.OnFlow(FlowType.Wirte, count);
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            inner.Write(buffer, offset, count);
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        }
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        public override void Write(ReadOnlySpan<byte> source)
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        {
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            this.flowAnalyzer.OnFlow(FlowType.Wirte, source.Length);
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            inner.Write(source);
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        }
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        public override Task WriteAsync(byte[] buffer, int offset, int count, CancellationToken cancellationToken)
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        {
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            this.flowAnalyzer.OnFlow(FlowType.Wirte, count);
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            return inner.WriteAsync(buffer, offset, count, cancellationToken);
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        }
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        public override ValueTask WriteAsync(ReadOnlyMemory<byte> source, CancellationToken cancellationToken = default)
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        {
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            this.flowAnalyzer.OnFlow(FlowType.Wirte, source.Length);
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            return inner.WriteAsync(source, cancellationToken);
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        }
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        // The below APM methods call the underlying Read/WriteAsync methods which will still be logged.
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        public override IAsyncResult BeginRead(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
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        {
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            return TaskToApm.Begin(ReadAsync(buffer, offset, count), callback, state);
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        }
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        public override int EndRead(IAsyncResult asyncResult)
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        {
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            return TaskToApm.End<int>(asyncResult);
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        }
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        public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count, AsyncCallback? callback, object? state)
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        {
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            return TaskToApm.Begin(WriteAsync(buffer, offset, count), callback, state);
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        }
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        public override void EndWrite(IAsyncResult asyncResult)
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        {
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            TaskToApm.End(asyncResult);
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        }
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    }
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}
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