144 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			144 lines
		
	
	
		
			4.5 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Net;
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using System.Net.NetworkInformation;
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using System.Net.Sockets;
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namespace FastGithub.Configuration
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{
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    /// <summary>
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    /// 提供本机设备信息
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    /// </summary>
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    public static class LocalMachine
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    {
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        /// <summary>
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        /// 获取设备名
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        /// </summary>
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        public static string Name => Environment.MachineName;
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        /// <summary>
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        /// 获取本机设备所有IP
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        /// </summary>
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        /// <returns></returns>
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        public static IEnumerable<IPAddress> GetAllIPAddresses()
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        {
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            yield return IPAddress.Loopback;
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            yield return IPAddress.IPv6Loopback;
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            foreach (var @interface in NetworkInterface.GetAllNetworkInterfaces())
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            {
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                foreach (var addressInfo in @interface.GetIPProperties().UnicastAddresses)
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                {
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                    yield return addressInfo.Address;
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                }
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            }
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        }
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        /// <summary>
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        /// 获取本机设备所有IPv4
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        /// </summary>
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        /// <returns></returns>
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        public static IEnumerable<IPAddress> GetAllIPv4Addresses()
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        {
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            foreach (var address in GetAllIPAddresses())
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            {
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                if (address.AddressFamily == AddressFamily.InterNetwork)
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                {
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                    yield return address;
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                }
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            }
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        }
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        /// <summary>
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        /// 返回本机设备是否包含指定IP
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        /// </summary>
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        /// <param name="address"></param>
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        /// <returns></returns>
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        public static bool ContainsIPAddress(IPAddress address)
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        {
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            return GetAllIPAddresses().Contains(address);
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        }
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        /// <summary>
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        /// 获取与远程节点通讯的的本机IP地址
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        /// </summary>
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        /// <param name="remoteEndPoint">远程地址</param>
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        /// <returns></returns>
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        public static IPAddress? GetLocalIPAddress(EndPoint remoteEndPoint)
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        {
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            try
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            {
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                using var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
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                socket.Connect(remoteEndPoint);
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                return socket.LocalEndPoint is IPEndPoint localEndPoint ? localEndPoint.Address : default;
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            }
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            catch (Exception)
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            {
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                return default;
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            }
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        }
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        /// <summary>
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        /// 获取可用的随机端口
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        /// </summary>
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        /// <param name="addressFamily"></param>
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        /// <param name="min">最小值</param>
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        /// <returns></returns>
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        public static int GetAvailablePort(AddressFamily addressFamily, int min = 1024)
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        {
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            var hashSet = new HashSet<int>();
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            var tcpListeners = IPGlobalProperties.GetIPGlobalProperties().GetActiveTcpListeners();
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            var udpListeners = IPGlobalProperties.GetIPGlobalProperties().GetActiveUdpListeners();
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            foreach (var item in tcpListeners)
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            {
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                if (item.AddressFamily == addressFamily)
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                {
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                    hashSet.Add(item.Port);
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                }
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            }
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            foreach (var item in udpListeners)
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            {
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                if (item.AddressFamily == addressFamily)
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                {
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                    hashSet.Add(item.Port);
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                }
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            }
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            for (var port = min; port < ushort.MaxValue; port++)
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            {
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                if (hashSet.Contains(port) == false)
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                {
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                    return port;
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                }
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            }
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            throw new FastGithubException("当前无可用的端口");
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        }
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        /// <summary>
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        /// 是否可以监听指定tcp端口
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        /// </summary>
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        /// <param name="port"></param>
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        /// <returns></returns>
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        public static bool CanListenTcp(int port)
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        {
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            var tcpListeners = IPGlobalProperties.GetIPGlobalProperties().GetActiveTcpListeners();
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            return tcpListeners.Any(item => item.Port == port) == false;
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        }
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        /// <summary>
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        /// 是否可以监听指定udp端口
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        /// </summary>
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        /// <param name="port"></param>
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        /// <returns></returns>
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        public static bool CanListenUdp(int port)
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        {
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            var udpListeners = IPGlobalProperties.GetIPGlobalProperties().GetActiveUdpListeners();
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            return udpListeners.Any(item => item.Port == port) == false;
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        }
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    }
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}
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