diff --git a/FastGithub.DomainResolve/IPAddressService.cs b/FastGithub.DomainResolve/IPAddressService.cs index eb3a4e2..95ad36f 100644 --- a/FastGithub.DomainResolve/IPAddressService.cs +++ b/FastGithub.DomainResolve/IPAddressService.cs @@ -24,8 +24,8 @@ namespace FastGithub.DomainResolve private readonly IMemoryCache domainAddressCache = new MemoryCache(Options.Create(new MemoryCacheOptions())); private record AddressElapsed(IPAddress Address, TimeSpan Elapsed); - private readonly TimeSpan brokeElapsedExpiration = TimeSpan.FromMinutes(1d); - private readonly TimeSpan normaleElapsedExpiration = TimeSpan.FromMinutes(5d); + private readonly TimeSpan problemElapsedExpiration = TimeSpan.FromMinutes(1d); + private readonly TimeSpan normalElapsedExpiration = TimeSpan.FromMinutes(5d); private readonly TimeSpan connectTimeout = TimeSpan.FromSeconds(5d); private readonly IMemoryCache addressElapsedCache = new MemoryCache(Options.Create(new MemoryCacheOptions())); @@ -107,14 +107,14 @@ namespace FastGithub.DomainResolve await socket.ConnectAsync(endPoint, linkedTokenSource.Token); addressElapsed = new AddressElapsed(endPoint.Address, stopWatch.Elapsed); - return this.addressElapsedCache.Set(endPoint, addressElapsed, this.normaleElapsedExpiration); + return this.addressElapsedCache.Set(endPoint, addressElapsed, this.normalElapsedExpiration); } catch (Exception ex) { cancellationToken.ThrowIfCancellationRequested(); addressElapsed = new AddressElapsed(endPoint.Address, TimeSpan.MaxValue); - var expiration = IsLocalNetworkProblem(ex) ? this.brokeElapsedExpiration : this.normaleElapsedExpiration; + var expiration = IsLocalNetworkProblem(ex) ? this.problemElapsedExpiration : this.normalElapsedExpiration; return this.addressElapsedCache.Set(endPoint, addressElapsed, expiration); } finally @@ -136,9 +136,7 @@ namespace FastGithub.DomainResolve } var code = socketException.SocketErrorCode; - return code == SocketError.NetworkDown || - code == SocketError.NetworkUnreachable || - code == SocketError.HostUnreachable; + return code == SocketError.NetworkDown || code == SocketError.NetworkUnreachable; } } }