EM_Task/UnrealEd/Public/Toolkits/AssetEditorToolkitMenuContext.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

20 lines
357 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/GCObject.h"
#include "AssetEditorToolkitMenuContext.generated.h"
class FAssetEditorToolkit;
UCLASS()
class UNREALED_API UAssetEditorToolkitMenuContext: public UObject
{
GENERATED_BODY()
public:
TWeakPtr<FAssetEditorToolkit> Toolkit;
};