27 lines
688 B
C++
27 lines
688 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Widgets/SWidget.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Widgets/SBoxPanel.h"
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class FDerivedDataCacheStatsNode;
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/** */
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class UNREALED_API SDDCInformation: public SCompoundWidget
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{
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SLATE_BEGIN_ARGS(SDDCInformation) {}
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SLATE_END_ARGS()
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void Construct(const FArguments& InArgs);
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private:
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FText GetSimpleCacheInformation() const;
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TSharedRef<SWidget> GetComplexDataGrid();
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EActiveTimerReturnType UpdateComplexDataGrid(double InCurrentTime, float InDeltaTime);
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SVerticalBox::FSlot* GridSlot = nullptr;
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}; |