EM_Task/UnrealEd/Private/BusyCursor.cpp
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

15 lines
265 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "BusyCursor.h"
static int32 GScopedBusyCursorReferenceCounter = 0;
FScopedBusyCursor::FScopedBusyCursor()
{
// @todo Replace with a slate busy cursor.
}
FScopedBusyCursor::~FScopedBusyCursor()
{
}