EM_Task/UnrealEd/Classes/Factories/CompositeDataTableFactory.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

16 lines
397 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "DataTableFactory.h"
#include "CompositeDataTableFactory.generated.h"
UCLASS(hidecategories = Object)
class UNREALED_API UCompositeDataTableFactory: public UDataTableFactory
{
GENERATED_UCLASS_BODY()
protected:
virtual UDataTable* MakeNewDataTable(UObject* InParent, FName Name, EObjectFlags Flags) override;
};