EM_Task/UnrealEd/Classes/Exporters/TextureExporterTGA.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

24 lines
773 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
//~=============================================================================
// TextureExporterTGA
//~=============================================================================
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Exporters/Exporter.h"
#include "TextureExporterTGA.generated.h"
UCLASS()
class UNREALED_API UTextureExporterTGA: public UExporter
{
GENERATED_UCLASS_BODY()
//~ Begin UExporter Interface
virtual bool SupportsObject(UObject* Object) const override;
virtual bool ExportBinary(UObject* Object, const TCHAR* Type, FArchive& Ar, FFeedbackContext* Warn, int32 FileIndex = 0, uint32 PortFlags = 0) override;
//~ End UExporter Interface
};