EM_Task/UnrealEd/Classes/Commandlets/InternationalizationExportCommandlet.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

27 lines
745 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Commandlets/GatherTextCommandletBase.h"
#include "InternationalizationExportCommandlet.generated.h"
/**
* UInternationalizationExportCommandlet: Commandlet used to export internationalization data to various standard formats.
*/
UCLASS()
class UInternationalizationExportCommandlet: public UGatherTextCommandletBase
{
GENERATED_BODY()
public:
UInternationalizationExportCommandlet(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{}
//~ Begin UCommandlet Interface
virtual int32 Main(const FString& Params) override;
//~ End UCommandlet Interface
};