EM_Task/UnrealEd/Classes/ActorFactories/ActorFactoryRectLight.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

18 lines
457 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "ActorFactories/ActorFactory.h"
#include "ActorFactoryRectLight.generated.h"
UCLASS(MinimalAPI, config = Editor, collapsecategories, hidecategories = Object)
class UActorFactoryRectLight: public UActorFactory
{
GENERATED_UCLASS_BODY()
protected:
void PostSpawnActor(UObject* Asset, AActor* NewActor) override;
};