26 lines
491 B
C++
26 lines
491 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class FWorkspaceItem;
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class FMenuBuilder;
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class FInsightsMenuBuilder
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{
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public:
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FInsightsMenuBuilder();
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TSharedRef<FWorkspaceItem> GetInsightsToolsGroup();
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TSharedRef<FWorkspaceItem> GetWindowsGroup();
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void PopulateMenu(FMenuBuilder& MenuBuilder);
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private:
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#if !WITH_EDITOR
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TSharedRef<FWorkspaceItem> InsightsToolsGroup;
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TSharedRef<FWorkspaceItem> WindowsGroup;
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#endif
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};
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