27 lines
730 B
C++
27 lines
730 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/SWidget.h"
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#include "EditorViewportLayout.h"
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#include "AssetEditorViewportLayout.h"
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class SHorizontalBox;
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class FEditorViewportLayoutOnePane: public FAssetEditorViewportLayout
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{
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public:
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virtual const FName& GetLayoutTypeName() const override { return EditorViewportConfigurationNames::OnePane; }
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protected:
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/**
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* Creates the viewport for the single pane
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*/
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virtual TSharedRef<SWidget> MakeViewportLayout(TFunction<TSharedRef<SEditorViewport>(void)>& Func, const FString& LayoutString) override;
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protected:
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/** The viewport widget parent box */
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TSharedPtr<SHorizontalBox> ViewportBox;
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};
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