EM_Task/UnrealEd/Private/Fbx/FbxSceneImportOptions.cpp
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

21 lines
807 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Factories/FbxSceneImportOptions.h"
UFbxSceneImportOptions::UFbxSceneImportOptions(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer)
{
bTransformVertexToAbsolute = false;
bBakePivotInVertex = false;
bCreateContentFolderHierarchy = false;
bImportAsDynamic = false;
HierarchyType = EFBXSceneOptionsCreateHierarchyType::FBXSOCHT_CreateBlueprint;
bForceFrontXAxis = false;
bImportStaticMeshLODs = false;
bImportSkeletalMeshLODs = false;
bInvertNormalMaps = false;
ImportTranslation = FVector(0);
ImportRotation = FRotator(0);
ImportUniformScale = 1.0f;
}