EM_Task/UnrealEd/Classes/MaterialEditor/PreviewMaterial.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

21 lines
483 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Materials/Material.h"
#include "PreviewMaterial.generated.h"
UCLASS()
class UNREALED_API UPreviewMaterial: public UMaterial
{
GENERATED_UCLASS_BODY()
//~ Begin UMaterial Interface.
virtual FMaterialResource* AllocateResource() override;
virtual bool IsAsset() const override { return false; }
//~ End UMaterial Interface.
};