22 lines
803 B
C++
22 lines
803 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
|
|
class FBaseTimingTrack;
|
|
struct FSlateBrush;
|
|
struct FSlateFontInfo;
|
|
|
|
/** Helper allowing access to common drawing elements for tracks */
|
|
class ITimingViewDrawHelper
|
|
{
|
|
public:
|
|
virtual const FSlateBrush* GetWhiteBrush() const = 0;
|
|
virtual const FSlateFontInfo& GetEventFont() const = 0;
|
|
virtual FLinearColor GetEdgeColor() const = 0;
|
|
virtual FLinearColor GetTrackNameTextColor(const FBaseTimingTrack& Track) const = 0;
|
|
virtual int32 GetHeaderBackgroundLayerId() const = 0;
|
|
virtual int32 GetHeaderTextLayerId() const = 0;
|
|
};
|