EM_Task/UnrealEd/Public/EditorViewportLayout2x2.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

25 lines
719 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
#include "Widgets/Layout/SSplitter.h"
#include "AssetEditorViewportLayout.h"
class FEditorViewportLayout2x2: public FAssetEditorViewportLayout
{
public:
virtual const FName& GetLayoutTypeName() const override { return EditorViewportConfigurationNames::FourPanes2x2; }
protected:
/**
* Creates the viewports and splitter for the 2x2 layout
*/
virtual TSharedRef<SWidget> MakeViewportLayout(TFunction<TSharedRef<SEditorViewport>(void)>& Func, const FString& LayoutString) override;
private:
/** The splitter widget */
TSharedPtr<class SSplitter2x2> SplitterWidget;
};