EM_Task/UnrealEd/Public/AssetNotifications.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

13 lines
286 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
class FAssetNotifications
{
public:
/** Inform about change in skeleton asset that requires saving*/
UNREALED_API static void SkeletonNeedsToBeSaved(const class USkeleton* Skeleton);
};