163 lines
5.6 KiB
C++
163 lines
5.6 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "GraphEditor.h"
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#include "EdGraph/EdGraph.h"
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#include "Modules/ModuleManager.h"
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#include "Widgets/Layout/SBox.h"
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#include "GraphEditorModule.h"
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#include "Widgets/Layout/SMissingWidget.h"
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// List of all active GraphEditor wrappers
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TArray<TWeakPtr<SGraphEditor>> SGraphEditor::AllInstances;
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void SGraphEditor::ConstructImplementation(const FArguments& InArgs)
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{
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FGraphEditorModule& GraphEdModule = FModuleManager::LoadModuleChecked<FGraphEditorModule>(TEXT("GraphEditor"));
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// Construct the implementation and make it the contents of this widget.
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Implementation = GraphEdModule.PRIVATE_MakeGraphEditor(InArgs._AdditionalCommands,
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InArgs._IsEditable,
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InArgs._DisplayAsReadOnly,
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InArgs._IsEmpty,
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InArgs._Appearance,
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InArgs._TitleBar,
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InArgs._GraphToEdit,
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InArgs._GraphEvents,
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InArgs._AutoExpandActionMenu,
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InArgs._GraphToDiff,
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InArgs._OnNavigateHistoryBack,
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InArgs._OnNavigateHistoryForward,
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InArgs._ShowGraphStateOverlay);
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Implementation->AssetEditorToolkit = InArgs._AssetEditorToolkit;
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this->ChildSlot
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[SNew(SBox)
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.AddMetaData<FTagMetaData>(FTagMetaData(TEXT("GraphEditorPanel")))
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[Implementation.ToSharedRef()]];
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}
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/**
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* Loads the GraphEditorModule and constructs a GraphEditor as a child of this widget.
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*
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* @param InArgs Declaration params from which to construct the widget.
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*/
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void SGraphEditor::Construct(const FArguments& InArgs)
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{
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EdGraphObj = InArgs._GraphToEdit;
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OnGraphModuleReloadedCallback = InArgs._OnGraphModuleReloaded;
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AssetEditorToolkit = InArgs._AssetEditorToolkit;
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// Register this widget with the module so that we can gracefully handle the module being unloaded.
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// See OnModuleUnloading()
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RegisterGraphEditor(SharedThis(this));
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// Register a graph modified handler
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if (EdGraphObj != NULL)
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{
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EdGraphObj->AddOnGraphChangedHandler(FOnGraphChanged::FDelegate::CreateSP(this, &SGraphEditor::OnGraphChanged));
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}
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// Make the actual GraphEditor instance
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ConstructImplementation(InArgs);
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}
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// Invoked to let this widget know that the GraphEditor module has been reloaded
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void SGraphEditor::OnModuleReloaded()
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{
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OnGraphModuleReloadedCallback.ExecuteIfBound(EdGraphObj);
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}
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// Invoked to let this widget know that the GraphEditor module is being unloaded.
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void SGraphEditor::OnModuleUnloading()
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{
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this->ChildSlot
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[SMissingWidget::MakeMissingWidget()];
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check(Implementation.IsUnique());
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Implementation.Reset();
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}
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void SGraphEditor::RegisterGraphEditor(const TSharedRef<SGraphEditor>& InGraphEditor)
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{
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// Compact the list of GraphEditor instances
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for (int32 WidgetIndex = 0; WidgetIndex < AllInstances.Num(); ++WidgetIndex)
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{
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if (!AllInstances[WidgetIndex].IsValid())
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{
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AllInstances.RemoveAt(WidgetIndex);
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--WidgetIndex;
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}
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}
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AllInstances.Add(InGraphEditor);
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}
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void SGraphEditor::NotifyPrePropertyChange(const FString& PropertyName)
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{
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if (EdGraphObj)
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{
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EdGraphObj->NotifyPreChange(PropertyName);
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}
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}
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void SGraphEditor::NotifyPostPropertyChange(const FPropertyChangedEvent& PropertyChangedEvent, const FString& PropertyName)
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{
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if (EdGraphObj)
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{
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EdGraphObj->NotifyPostChange(PropertyChangedEvent, PropertyName);
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}
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}
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void SGraphEditor::ResetAllNodesUnrelatedStates()
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{
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TArray<class UEdGraphNode*> AllNodes = GetCurrentGraph()->Nodes;
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for (auto& GraphNode: AllNodes)
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{
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if (GraphNode->IsNodeUnrelated())
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{
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GraphNode->SetNodeUnrelated(false);
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}
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}
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}
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void SGraphEditor::FocusCommentNodes(TArray<UEdGraphNode*>& CommentNodes, TArray<UEdGraphNode*>& RelatedNodes)
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{
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for (auto& CommentNode: CommentNodes)
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{
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CommentNode->SetNodeUnrelated(true);
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const FSlateRect CommentRect(
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CommentNode->NodePosX,
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CommentNode->NodePosY,
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CommentNode->NodePosX + CommentNode->NodeWidth,
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CommentNode->NodePosY + CommentNode->NodeHeight);
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for (auto& RelatedNode: RelatedNodes)
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{
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const FVector2D NodePos(RelatedNode->NodePosX, RelatedNode->NodePosY);
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if (CommentRect.ContainsPoint(NodePos))
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{
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CommentNode->SetNodeUnrelated(false);
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break;
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}
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}
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}
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}
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TSharedPtr<SGraphEditor> SGraphEditor::FindGraphEditorForGraph(const UEdGraph* Graph)
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{
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for (TWeakPtr<SGraphEditor>& WeakWidget: AllInstances)
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{
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TSharedPtr<SGraphEditor> WidgetPtr = WeakWidget.Pin();
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if (WidgetPtr.IsValid() && (WidgetPtr->GetCurrentGraph() == Graph))
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{
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return WidgetPtr;
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}
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}
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return nullptr;
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}
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