EM_Task/UnrealEd/Classes/Factories/SceneImportFactory.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

27 lines
608 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "Factory.h"
#include "SceneImportFactory.generated.h"
/*
* Base class for all factories that import objects into a scene (e.g in a level)
*/
UCLASS(abstract, MinimalAPI)
class USceneImportFactory: public UFactory
{
GENERATED_BODY()
public:
/**
* @returns whether or not this scene importer can also create assets and thus must ask the user where they want to place content
*/
virtual bool ImportsAssets() const
{
return false;
}
};