23 lines
744 B
C++
23 lines
744 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
//~=============================================================================
|
|
// PackageFactory
|
|
//~=============================================================================
|
|
|
|
#pragma once
|
|
|
|
#include "CoreMinimal.h"
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "Factories/Factory.h"
|
|
#include "PackageFactory.generated.h"
|
|
|
|
UCLASS()
|
|
class UPackageFactory: public UFactory
|
|
{
|
|
GENERATED_UCLASS_BODY()
|
|
|
|
//~ Begin UFactory Interface
|
|
virtual UObject* FactoryCreateText(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, const TCHAR* Type, const TCHAR*& Buffer, const TCHAR* BufferEnd, FFeedbackContext* Warn) override;
|
|
//~ End UFactory Interface
|
|
};
|