EM_Task/UnrealEd/Classes/ActorFactories/ActorFactoryCharacter.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

20 lines
456 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "ActorFactories/ActorFactory.h"
#include "ActorFactoryCharacter.generated.h"
struct FAssetData;
UCLASS(MinimalAPI, config = Editor)
class UActorFactoryCharacter: public UActorFactory
{
GENERATED_UCLASS_BODY()
public:
virtual bool CanCreateActorFrom(const FAssetData& AssetData, FText& OutErrorMsg) override;
};