EM_Task/CoreUObject/Private/UObject/LinkerPlaceholderFunction.h
Boshuang Zhao 5144a49c9b add
2026-02-13 16:18:33 +08:00

23 lines
724 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "UObject/Class.h"
#include "UObject/LinkerPlaceholderBase.h"
/** */
class ULinkerPlaceholderFunction: public UFunction
, public TLinkerImportPlaceholder<UFunction>
{
public:
DECLARE_CASTED_CLASS_INTRINSIC_NO_CTOR(ULinkerPlaceholderFunction, UFunction, /*TStaticFlags =*/0, TEXT("/Script/CoreUObject"), CASTCLASS_None, NO_API)
ULinkerPlaceholderFunction(const FObjectInitializer& ObjectInitializer);
// FLinkerPlaceholderBase interface
virtual UObject* GetPlaceholderAsUObject() override { return (UObject*)(this); }
// End of FLinkerPlaceholderBase interface
};