// Copyright Epic Games, Inc. All Rights Reserved. #include "Kismet2/SClassPickerDialog.h" #include "Misc/MessageDialog.h" #include "Misc/ConfigCacheIni.h" #include "Modules/ModuleManager.h" #include "Widgets/SBoxPanel.h" #include "Widgets/SWindow.h" #include "Widgets/Layout/SBorder.h" #include "Widgets/Images/SImage.h" #include "Widgets/Text/STextBlock.h" #include "Widgets/Layout/SBox.h" #include "Widgets/Layout/SUniformGridPanel.h" #include "Widgets/Input/SButton.h" #include "EditorStyleSet.h" #include "Components/ActorComponent.h" #include "Engine/Blueprint.h" #include "Editor/UnrealEdEngine.h" #include "Editor.h" #include "UnrealEdGlobals.h" #include "Widgets/Views/STableViewBase.h" #include "Widgets/Views/STableRow.h" #include "Widgets/Views/SListView.h" #include "SClassViewer.h" #include "EditorClassUtils.h" #include "Widgets/Layout/SExpandableArea.h" #include "Styling/SlateIconFinder.h" #define LOCTEXT_NAMESPACE "SClassPicker" void SClassPickerDialog::Construct(const FArguments& InArgs) { WeakParentWindow = InArgs._ParentWindow; bAllowNone = InArgs._Options.bShowNoneOption; bPressedOk = false; ChosenClass = NULL; TSharedPtr>> DefaultClassViewer; ClassViewer = StaticCastSharedRef(FModuleManager::LoadModuleChecked("ClassViewer").CreateClassViewer(InArgs._Options, FOnClassPicked::CreateSP(this, &SClassPickerDialog::OnClassPicked))); // Load in default settings for (const FClassPickerDefaults& DefaultObj: GUnrealEd->GetUnrealEdOptions()->NewAssetDefaultClasses) { UClass* AssetType = LoadClass(NULL, *DefaultObj.AssetClass, NULL, LOAD_None, NULL); if (InArgs._AssetType->IsChildOf(AssetType)) { if (InArgs._Options.bEditorClassesOnly && !IsEditorOnlyObject(AssetType)) { // Don't add if we are looking for editor classes only and this isn't an editor only class break; } AssetDefaultClasses.Add(MakeShareable(new FClassPickerDefaults(DefaultObj))); } } for (UClass* CommonClass: InArgs._Options.ExtraPickerCommonClasses) { TSharedPtr PickerDefault = MakeShareable(new FClassPickerDefaults()); PickerDefault->AssetClass = InArgs._AssetType->GetPathName(); PickerDefault->ClassName = CommonClass->GetPathName(); AssetDefaultClasses.Add(PickerDefault); } const bool bHasDefaultClasses = AssetDefaultClasses.Num() > 0; bool bExpandDefaultClassPicker = true; bool bExpandCustomClassPicker = !bHasDefaultClasses; if (bHasDefaultClasses) { GConfig->GetBool(TEXT("/Script/UnrealEd.UnrealEdOptions"), TEXT("bExpandClassPickerDefaultClassList"), bExpandDefaultClassPicker, GEditorIni); GConfig->GetBool(TEXT("/Script/UnrealEd.UnrealEdOptions"), TEXT("bExpandCustomClassPickerClassList"), bExpandCustomClassPicker, GEditorIni); } ChildSlot [SNew(SBorder) .Visibility(EVisibility::Visible) .BorderImage(FEditorStyle::GetBrush("Menu.Background")) [SNew(SBox) .Visibility(EVisibility::Visible) .WidthOverride(520.0f) [SNew(SVerticalBox) + SVerticalBox::Slot().AutoHeight()[SNew(SExpandableArea).InitiallyCollapsed(!bExpandDefaultClassPicker).AreaTitle(NSLOCTEXT("SClassPickerDialog", "CommonClassesAreaTitle", "Common Classes")).OnAreaExpansionChanged(this, &SClassPickerDialog::OnDefaultAreaExpansionChanged).BodyContent()[SAssignNew(DefaultClassViewer, SListView>).ItemHeight(24).SelectionMode(ESelectionMode::None).ListItemsSource(&AssetDefaultClasses).OnGenerateRow(this, &SClassPickerDialog::GenerateListRow).Visibility(bHasDefaultClasses ? EVisibility::Visible : EVisibility::Collapsed)]] + SVerticalBox::Slot().AutoHeight().Padding(0.0f, 10.0f, 0.0f, 0.0f)[SNew(SExpandableArea).MaxHeight(320.f).InitiallyCollapsed(!bExpandCustomClassPicker).AreaTitle(NSLOCTEXT("SClassPickerDialog", "AllClassesAreaTitle", "All Classes")).OnAreaExpansionChanged(this, &SClassPickerDialog::OnCustomAreaExpansionChanged).BodyContent()[ClassViewer.ToSharedRef()]] + SVerticalBox::Slot().AutoHeight().HAlign(HAlign_Right).VAlign(VAlign_Bottom).Padding(8)[SNew(SUniformGridPanel).SlotPadding(FEditorStyle::GetMargin("StandardDialog.SlotPadding")) + SUniformGridPanel::Slot(0, 0)[SNew(SButton).Text(NSLOCTEXT("SClassPickerDialog", "ClassPickerSelectButton", "Select")).HAlign(HAlign_Center).Visibility(this, &SClassPickerDialog::GetSelectButtonVisibility).ContentPadding(FEditorStyle::GetMargin("StandardDialog.ContentPadding")).OnClicked(this, &SClassPickerDialog::OnClassPickerConfirmed).ButtonStyle(FEditorStyle::Get(), "FlatButton.Success").TextStyle(FEditorStyle::Get(), "FlatButton.DefaultTextStyle")] + SUniformGridPanel::Slot(1, 0)[SNew(SButton).Text(NSLOCTEXT("SClassPickerDialog", "ClassPickerCancelButton", "Cancel")).HAlign(HAlign_Center).ContentPadding(FEditorStyle::GetMargin("StandardDialog.ContentPadding")).OnClicked(this, &SClassPickerDialog::OnClassPickerCanceled).ButtonStyle(FEditorStyle::Get(), "FlatButton.Default").TextStyle(FEditorStyle::Get(), "FlatButton.DefaultTextStyle")]]]]]; if (WeakParentWindow.IsValid()) { if (bExpandCustomClassPicker) { WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(ClassViewer); } else { WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(DefaultClassViewer); } } } bool SClassPickerDialog::PickClass(const FText& TitleText, const FClassViewerInitializationOptions& ClassViewerOptions, UClass*& OutChosenClass, UClass* AssetType) { // Create the window to pick the class TSharedRef PickerWindow = SNew(SWindow) .Title(TitleText) .SizingRule(ESizingRule::Autosized) .ClientSize(FVector2D(0.f, 300.f)) .SupportsMaximize(false) .SupportsMinimize(false); TSharedRef ClassPickerDialog = SNew(SClassPickerDialog) .ParentWindow(PickerWindow) .Options(ClassViewerOptions) .AssetType(AssetType); PickerWindow->SetContent(ClassPickerDialog); GEditor->EditorAddModalWindow(PickerWindow); if (ClassPickerDialog->bPressedOk) { OutChosenClass = ClassPickerDialog->ChosenClass; return true; } else { // Ok was not selected, NULL the class OutChosenClass = NULL; return false; } } void SClassPickerDialog::OnClassPicked(UClass* InChosenClass) { ChosenClass = InChosenClass; } TSharedRef SClassPickerDialog::GenerateListRow(TSharedPtr InItem, const TSharedRef& OwnerTable) { FClassPickerDefaults* Obj = InItem.Get(); UClass* ItemClass = LoadClass(NULL, *Obj->ClassName, NULL, LOAD_None, NULL); const FSlateBrush* ItemBrush = FSlateIconFinder::FindIconBrushForClass(ItemClass); return SNew(STableRow>, OwnerTable) [SNew(SVerticalBox) + SVerticalBox::Slot() .MaxHeight(30.0f) .Padding(10.0f, 6.0f, 0.0f, 4.0f) [SNew(SHorizontalBox) + SHorizontalBox::Slot().FillWidth(0.45f)[SNew(SButton).OnClicked(this, &SClassPickerDialog::OnDefaultClassPicked, ItemClass).ToolTip(FEditorClassUtils::GetTooltip(ItemClass)).Content()[SNew(SHorizontalBox) + SHorizontalBox::Slot().HAlign(HAlign_Center).VAlign(VAlign_Center).FillWidth(0.12f)[SNew(SImage).Image(ItemBrush)] + SHorizontalBox::Slot().VAlign(VAlign_Center).Padding(4.0f, 0.0f).FillWidth(0.8f)[SNew(STextBlock).Text(Obj->GetName())] ]] + SHorizontalBox::Slot().Padding(10.0f, 0.0f)[SNew(STextBlock).Text(Obj->GetDescription()).AutoWrapText(true)] + SHorizontalBox::Slot() .AutoWidth() [SNew(SBox) .WidthOverride(32) .HeightOverride(32) [FEditorClassUtils::GetDocumentationLinkWidget(ItemClass)]]]]; } FReply SClassPickerDialog::OnDefaultClassPicked(UClass* InChosenClass) { ChosenClass = InChosenClass; bPressedOk = true; if (WeakParentWindow.IsValid()) { WeakParentWindow.Pin()->RequestDestroyWindow(); } return FReply::Handled(); } FReply SClassPickerDialog::OnClassPickerConfirmed() { if (!bAllowNone && ChosenClass == NULL) { FMessageDialog::Open(EAppMsgType::Ok, NSLOCTEXT("EditorFactories", "MustChooseClassWarning", "You must choose a class.")); } else { bPressedOk = true; if (WeakParentWindow.IsValid()) { WeakParentWindow.Pin()->RequestDestroyWindow(); } } return FReply::Handled(); } FReply SClassPickerDialog::OnClassPickerCanceled() { if (WeakParentWindow.IsValid()) { WeakParentWindow.Pin()->RequestDestroyWindow(); } return FReply::Handled(); } void SClassPickerDialog::OnDefaultAreaExpansionChanged(bool bExpanded) { if (bExpanded && WeakParentWindow.IsValid()) { WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(ClassViewer); } if (AssetDefaultClasses.Num() > 0) { GConfig->SetBool(TEXT("/Script/UnrealEd.UnrealEdOptions"), TEXT("bExpandClassPickerDefaultClassList"), bExpanded, GEditorIni); } } void SClassPickerDialog::OnCustomAreaExpansionChanged(bool bExpanded) { if (bExpanded && WeakParentWindow.IsValid()) { WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(ClassViewer); } if (AssetDefaultClasses.Num() > 0) { GConfig->SetBool(TEXT("/Script/UnrealEd.UnrealEdOptions"), TEXT("bExpandCustomClassPickerClassList"), bExpanded, GEditorIni); } } EVisibility SClassPickerDialog::GetSelectButtonVisibility() const { EVisibility ButtonVisibility = EVisibility::Hidden; if (bAllowNone || ChosenClass != nullptr) { ButtonVisibility = EVisibility::Visible; } return ButtonVisibility; } /** Overridden from SWidget: Called when a key is pressed down - capturing copy */ FReply SClassPickerDialog::OnKeyDown(const FGeometry& MyGeometry, const FKeyEvent& InKeyEvent) { WeakParentWindow.Pin().Get()->SetWidgetToFocusOnActivate(ClassViewer); if (InKeyEvent.GetKey() == EKeys::Escape) { return OnClassPickerCanceled(); } else if (InKeyEvent.GetKey() == EKeys::Enter) { OnClassPickerConfirmed(); } else { return ClassViewer->OnKeyDown(MyGeometry, InKeyEvent); } return FReply::Handled(); } #undef LOCTEXT_NAMESPACE