// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" class IAsyncPackageLoader; class FIoDispatcher; class IEDLBootNotificationManager; #if WITH_IOSTORE_IN_EDITOR TUniquePtr MakeEditorPackageLoader(FIoDispatcher& InIoDispatcher, IEDLBootNotificationManager& InEDLBootNotificationManager); #endif