// Copyright Epic Games, Inc. All Rights Reserved. #include "CoreMinimal.h" #include "MaterialEditor/DEditorParameterValue.h" #include "MaterialEditor/DEditorFontParameterValue.h" #include "MaterialEditor/DEditorMaterialLayersParameterValue.h" #include "MaterialEditor/DEditorRuntimeVirtualTextureParameterValue.h" #include "MaterialEditor/DEditorScalarParameterValue.h" #include "MaterialEditor/DEditorStaticComponentMaskParameterValue.h" #include "MaterialEditor/DEditorStaticSwitchParameterValue.h" #include "MaterialEditor/DEditorTextureParameterValue.h" #include "MaterialEditor/DEditorVectorParameterValue.h" #include "MaterialEditor/DEditorMPCValue.h" UDEditorParameterValue::UDEditorParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorFontParameterValue::UDEditorFontParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorMaterialLayersParameterValue::UDEditorMaterialLayersParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorScalarParameterValue::UDEditorScalarParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorStaticComponentMaskParameterValue::UDEditorStaticComponentMaskParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorStaticSwitchParameterValue::UDEditorStaticSwitchParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorTextureParameterValue::UDEditorTextureParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorVectorParameterValue::UDEditorVectorParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorRuntimeVirtualTextureParameterValue::UDEditorRuntimeVirtualTextureParameterValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } UDEditorMPCValue::UDEditorMPCValue(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { }