// Copyright Epic Games, Inc. All Rights Reserved. #include "Commandlets/CommandletHelpers.h" namespace CommandletHelpers { FString BuildCommandletProcessArguments(const TCHAR* const CommandletName, const TCHAR* const ProjectPath, const TCHAR* const AdditionalArguments) { check(CommandletName && FCString::Strlen(CommandletName) != 0); FString Arguments; if (ProjectPath && FCString::Strlen(ProjectPath) != 0) { Arguments += FString(Arguments.IsEmpty() ? TEXT("") : TEXT(" ")) + ProjectPath; } const FString RunCommand = FString::Printf(TEXT("-run=%s"), CommandletName); Arguments += (Arguments.IsEmpty() ? "" : " ") + RunCommand; if (AdditionalArguments && FCString::Strlen(AdditionalArguments) != 0) { Arguments += FString(Arguments.IsEmpty() ? TEXT("") : TEXT(" ")) + AdditionalArguments; } return Arguments; } } // namespace CommandletHelpers