// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" /*=================================================================================== FastReferenceCollectorOptions.h: Global TFastReferenceCollector enums and defines =====================================================================================*/ enum class EFastReferenceCollectorOptions : uint32 { None = 0, Parallel = 1 << 0, AutogenerateTokenStream = 1 << 1, ProcessNoOpTokens = 1 << 2, WithClusters = 1 << 3, ProcessWeakReferences = 1 << 4 }; ENUM_CLASS_FLAGS(EFastReferenceCollectorOptions);