// Copyright Epic Games, Inc. All Rights Reserved. #include "UObject/LinkerPlaceholderFunction.h" //------------------------------------------------------------------------------ ULinkerPlaceholderFunction::ULinkerPlaceholderFunction(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } //------------------------------------------------------------------------------ IMPLEMENT_CORE_INTRINSIC_CLASS(ULinkerPlaceholderFunction, UFunction, {});