// Copyright Epic Games, Inc. All Rights Reserved. #include "Commandlets/GatherTextCommandletBase.h" #include "Misc/Paths.h" #include "Misc/ConfigCacheIni.h" #include "Misc/PackageName.h" #include "ISourceControlOperation.h" #include "SourceControlOperations.h" #include "ISourceControlModule.h" #include "EngineGlobals.h" #include "AssetData.h" #include "Editor.h" #include "IAssetRegistry.h" #include "ARFilter.h" #include "PackageHelperFunctions.h" #include "ObjectTools.h" DEFINE_LOG_CATEGORY_STATIC(LogGatherTextCommandletBase, Log, All); FGatherTextDelegates::FGetAdditionalGatherPaths FGatherTextDelegates::GetAdditionalGatherPaths; ////////////////////////////////////////////////////////////////////////// // UGatherTextCommandletBase UGatherTextCommandletBase::UGatherTextCommandletBase(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { } void UGatherTextCommandletBase::Initialize(const TSharedRef& InGatherManifestHelper, const TSharedPtr& InSourceControlInfo) { GatherManifestHelper = InGatherManifestHelper; SourceControlInfo = InSourceControlInfo; // Cache the split platform info SplitPlatforms.Reset(); if (InGatherManifestHelper->ShouldSplitPlatformData()) { for (const FString& SplitPlatformName: InGatherManifestHelper->GetPlatformsToSplit()) { SplitPlatforms.Add(*SplitPlatformName, FString::Printf(TEXT("/%s/"), *SplitPlatformName)); } SplitPlatforms.KeySort(FNameLexicalLess()); } } void UGatherTextCommandletBase::BeginDestroy() { Super::BeginDestroy(); GatherManifestHelper.Reset(); SourceControlInfo.Reset(); } void UGatherTextCommandletBase::CreateCustomEngine(const FString& Params) { GEngine = GEditor = NULL; // Force a basic default engine. } bool UGatherTextCommandletBase::IsSplitPlatformName(const FName InPlatformName) const { return SplitPlatforms.Contains(InPlatformName); } bool UGatherTextCommandletBase::ShouldSplitPlatformForPath(const FString& InPath, FName* OutPlatformName) const { const FName SplitPlatformName = GetSplitPlatformNameFromPath(InPath); if (OutPlatformName) { *OutPlatformName = SplitPlatformName; } return !SplitPlatformName.IsNone(); } FName UGatherTextCommandletBase::GetSplitPlatformNameFromPath(const FString& InPath) const { for (const auto& SplitPlatformsPair: SplitPlatforms) { if (InPath.Contains(SplitPlatformsPair.Value)) { return SplitPlatformsPair.Key; } } return FName(); } bool UGatherTextCommandletBase::GetBoolFromConfig(const TCHAR* Section, const TCHAR* Key, bool& OutValue, const FString& Filename) { bool bSuccess = GConfig->GetBool(Section, Key, OutValue, Filename); if (!bSuccess) { bSuccess = GConfig->GetBool(TEXT("CommonSettings"), Key, OutValue, Filename); } return bSuccess; } bool UGatherTextCommandletBase::GetStringFromConfig(const TCHAR* Section, const TCHAR* Key, FString& OutValue, const FString& Filename) { bool bSuccess = GConfig->GetString(Section, Key, OutValue, Filename); if (!bSuccess) { bSuccess = GConfig->GetString(TEXT("CommonSettings"), Key, OutValue, Filename); } return bSuccess; } void ResolveLocalizationPath(FString& InOutPath) { static const bool bIsEngineTarget = FPaths::ProjectDir().IsEmpty(); static const FString AbsoluteEnginePath = FPaths::ConvertRelativePathToFull(FPaths::EngineDir()) / FString(); static const FString AbsoluteProjectPath = FPaths::ConvertRelativePathToFull(FPaths::ProjectDir()) / FString(); InOutPath.ReplaceInline(TEXT("%LOCENGINEROOT%"), *AbsoluteEnginePath, ESearchCase::CaseSensitive); InOutPath.ReplaceInline(TEXT("%LOCPROJECTROOT%"), *AbsoluteProjectPath, ESearchCase::CaseSensitive); if (FPaths::IsRelative(InOutPath)) { InOutPath.InsertAt(0, bIsEngineTarget ? AbsoluteEnginePath : AbsoluteProjectPath); } FPaths::CollapseRelativeDirectories(InOutPath); } bool UGatherTextCommandletBase::GetPathFromConfig(const TCHAR* Section, const TCHAR* Key, FString& OutValue, const FString& Filename) { const bool bSuccess = GetStringFromConfig(Section, Key, OutValue, Filename); if (bSuccess) { ResolveLocalizationPath(OutValue); } return bSuccess; } int32 UGatherTextCommandletBase::GetStringArrayFromConfig(const TCHAR* Section, const TCHAR* Key, TArray& OutArr, const FString& Filename) { int32 count = GConfig->GetArray(Section, Key, OutArr, Filename); if (count == 0) { count = GConfig->GetArray(TEXT("CommonSettings"), Key, OutArr, Filename); } return count; } int32 UGatherTextCommandletBase::GetPathArrayFromConfig(const TCHAR* Section, const TCHAR* Key, TArray& OutArr, const FString& Filename) { int32 count = GetStringArrayFromConfig(Section, Key, OutArr, Filename); for (FString& Path: OutArr) { ResolveLocalizationPath(Path); } return count; } FFuzzyPathMatcher::FFuzzyPathMatcher(const TArray& InIncludePathFilters, const TArray& InExcludePathFilters) { FuzzyPaths.Reserve(InIncludePathFilters.Num() + InExcludePathFilters.Num()); for (const FString& IncludePath: InIncludePathFilters) { FuzzyPaths.Add(FFuzzyPath(FPaths::ConvertRelativePathToFull(IncludePath), EPathType::Include)); } for (const FString& ExcludePath: InExcludePathFilters) { FuzzyPaths.Add(FFuzzyPath(FPaths::ConvertRelativePathToFull(ExcludePath), EPathType::Exclude)); } // Sort the paths so that deeper paths with fewer wildcards appear first in the list FuzzyPaths.Sort([](const FFuzzyPath& PathOne, const FFuzzyPath& PathTwo) -> bool { auto GetFuzzRating = [](const FFuzzyPath& InFuzzyPath) -> int32 { int32 PathDepth = 0; int32 PathFuzz = 0; for (const TCHAR Char: InFuzzyPath.PathFilter) { if (Char == TEXT('/') || Char == TEXT('\\')) { ++PathDepth; } else if (Char == TEXT('*') || Char == TEXT('?')) { ++PathFuzz; } } return (100 - PathDepth) + (PathFuzz * 1000); }; const int32 PathOneFuzzRating = GetFuzzRating(PathOne); const int32 PathTwoFuzzRating = GetFuzzRating(PathTwo); return PathOneFuzzRating < PathTwoFuzzRating; }); } FFuzzyPathMatcher::EPathMatch FFuzzyPathMatcher::TestPath(const FString& InPathToTest) const { for (const FFuzzyPath& FuzzyPath: FuzzyPaths) { if (InPathToTest.MatchesWildcard(FuzzyPath.PathFilter)) { return (FuzzyPath.PathType == EPathType::Include) ? EPathMatch::Included : EPathMatch::Excluded; } } return EPathMatch::NoMatch; }