// Copyright Epic Games, Inc. All Rights Reserved. #include "Exporters/AnimSeqExportOption.h" #include "CoreMinimal.h" #include "UObject/ObjectMacros.h" #include "UObject/UObjectGlobals.h" #include "UObject/Object.h" #include "UObject/UObjectBaseUtility.h" #include "UObject/UObjectHash.h" #include "UObject/Class.h" #include "UObject/UnrealType.h" UAnimSeqExportOption::UAnimSeqExportOption(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { ResetToDefault(); }