31 lines
1.0 KiB
C
31 lines
1.0 KiB
C
|
|
// Copyright Epic Games, Inc. All Rights Reserved.
|
||
|
|
|
||
|
|
#pragma once
|
||
|
|
|
||
|
|
#include "CoreMinimal.h"
|
||
|
|
#include "HAL/IConsoleManager.h"
|
||
|
|
#include "GlobalEditorCommonCommands.h"
|
||
|
|
|
||
|
|
/**
|
||
|
|
* Executor for Unreal console commands
|
||
|
|
*/
|
||
|
|
class UNREALED_API FConsoleCommandExecutor: public IConsoleCommandExecutor
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
static FName StaticName();
|
||
|
|
virtual FName GetName() const override;
|
||
|
|
virtual FText GetDisplayName() const override;
|
||
|
|
virtual FText GetDescription() const override;
|
||
|
|
virtual FText GetHintText() const override;
|
||
|
|
virtual void GetAutoCompleteSuggestions(const TCHAR* Input, TArray<FString>& Out) override;
|
||
|
|
virtual void GetExecHistory(TArray<FString>& Out) override;
|
||
|
|
virtual bool Exec(const TCHAR* Input) override;
|
||
|
|
virtual bool AllowHotKeyClose() const override;
|
||
|
|
virtual bool AllowMultiLine() const override;
|
||
|
|
|
||
|
|
virtual FInputChord GetHotKey() const override
|
||
|
|
{
|
||
|
|
return FGlobalEditorCommonCommands::Get().OpenConsoleCommandBox->GetActiveChord(EMultipleKeyBindingIndex::Primary).Get();
|
||
|
|
}
|
||
|
|
};
|