20 lines
357 B
C
20 lines
357 B
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "UObject/GCObject.h"
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#include "AssetEditorToolkitMenuContext.generated.h"
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class FAssetEditorToolkit;
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UCLASS()
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class UNREALED_API UAssetEditorToolkitMenuContext: public UObject
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{
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GENERATED_BODY()
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public:
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TWeakPtr<FAssetEditorToolkit> Toolkit;
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};
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